Meningkatkan Kecerdasan Natural Anak Usia Dini melalui Pengenalan Hewan di TK Pelita Kota Bandung

Yeni Suhartini(1Mail), Ala Laela(2),
(1) 1Program Studi PG-PAUD, FIP, IKIP Siliwangi, Indonesia
(2) Program Studi PG-PAUD, FIP, IKIP Siliwangi, Indonesia

Mail Corresponding Author
Copyright (c) 2018 Yeni Suhartini, Ala Laela

DOI : https://doi.org/10.31004/obsesi.v2i1.6

Full Text:    Language : ID
Submitted : 2018-07-07
Published : 2018-06-10

Abstract


The purpose of research is to find out how the activity of early childhood in improving natural intelligence through the introduction of animals in Pelita Kindergarten Bandung and to find out how much improvement of natural intelligence through the introduction of animals. The research problem is how the introduction of animals made to the natural intelligence of early childhood in Pelita Kindergarten Bandung. The research method used is Classroom Action Research method. Subjects in this study were all children early childhood amounting to 26 children. The instruments used are observation guidelines, interviews, and documentation. Data analysis techniques used quantitative descriptive using percentage and qualitative. Data analysis uses data reduction, data model, and conclusion. The results showed that in cycle I, the average value obtained by children Developing Very Good of 17%. While in cycle II, the average result of children Developing Very Good increased to 65%. This shows that by using the introduction of animals, the early child's natural intelligence in Pelita Kindergarten Bandung increased by 48%.


Keywords


natural intelligence; animal introduction; early childhood

References


Aisyah. (2017). Permainan Warna Berpengaruh terhadap Kreativitas Anak Usia Dini. Journal Obsesi (Journal of Early Chilhood Education, 1(2), 38 – 43. Retrieved from http://journal.stkiptam.ac.id/index.php/obsesi/article/view/324/289

Arikunto, S. (2009). Penelitian Tindakan Kelas. Jakarta: Bumi Aksara.

Budiningsi, A. (2005). Belajar dan Pembelajaran. Jakarta: Rineka Cipta.

Departemen Pendidikan Nasional, Ditjen Pendidikan Dasar dan Menengah. (2006). Pedoman Pembuatan dan Pemanfaatan Alat Peraga di TK. Jakarta: Depdiknas.

Dimyati. (2009). Belajar dan Pembelajaran. Jakarta: Rineka Putra.

Muhibbin, S. (2007). Pengertian, Ciri-Ciri dan Karakteristik Prestasi Belajar. Bandung: Remaja Rosdakarya.

Musfiroh, T. (2005). Bermain Sambil Belajar dan Mengasah Kecerdasan (Stimulasi Multiple Intelegensi Anak Usia Taman Kanak-Kanak). Jakarta: Departemen Pendidikan Nasional

Poerwardaminta. (2006). Kamus Umum Bahasa Indonesia, Ed.3. Jakarta: Balai Pustaka.

Putra, K., E. (2016). Efektivitas Media Pembelajaran Berbasis Gambar pada Materi Lingkungan PLSBT terhadap Prestasi Belajar Mahasiswa Prodi PG-PAUD STKIP Pahlawan Tuanku Tambusai. Journal Obsesi (Journal of Early Chilhood Education, 2(1), 11 – 17. Retrieved from http://journal.stkiptam.ac.id/index.php/obsesi/article/view/113/64

Sodono, A. (2000). Sumber Belajar dan Alat Permainan (Untuk Pendidikan Anak Usia Dini). Jakarta: Grasindo.

Suryabrata, S. (2004). Psikologi Pendidikan. Jakarta: Raja Grasindo Persada.

Trish, K. (2007). 300 Aktivitas Bermain dan Belajar Bersama Anak. Jakarta: Gramedia.

Undang-Undang RI No. 20 Tahun 2003-2006 Tentang Sisdiknas. Bandung: Citra Umbara W.J.S.


Article Metrics

 Abstract Views : 182 times
 PDF Full Text Downloaded : 1048 times


This article can be traced from:

Refbacks

  • There are currently no refbacks.

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.