- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 International License that allows others to share the work with an acknowledgement of the works authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journals published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).
The Analysis of QR Code-Based Books to Develop Cognitive Aspects of 5-6 Year Old Children
DOI:
https://doi.org/10.31004/obsesi.v7i4.4578Keywords:
qr code-based books, develop cognitive aspects, 5-6 year old childrenAbstract
Appropriate learning media is one of the keys to successful education, especially in early childhood education. This study aims to develop QR code-based books as a means of developing the cognitive abilities of children aged 5-6 years. The research approach uses research and development (R&D) with development models that can be carried out in the classroom, one of which is the ADDIE research model (analysis, design, development, implementation, evaluation). Data collection techniques in this study used observation and questionnaires. The results of the expert's assessment showed that the media got a proportion of 79% in the "Good" category with an interval of 61% -80%. The results of the material expert's assessment got a proportion of 78% in the good category with an interval of 61% -80%. the results of the implementation of QR Code-based books through the results of the assessment that has been carried out by the teacher show that 85% of children get good categories. So it can be concluded that QR Code-based books show proper use in developing children's cognitive development.
Downloads
References
Aulia, R., Bahari, K., Pujiastuti, N., Astuti, E. S., Pertami, S. B., & Budiono, B. (2022). Peningkatan Perkembangan Kognitif Anak Usia Dini dengan Kebiasaan Menonton Video Kartun Pembelajaran. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(6), 6983–6992. https://doi.org/10.31004/obsesi.v6i6.3558
Bakri, M. A. (2018). Studi Awal Implementasi Internet Of Things Pada Bidang Pendidikan. JREC (Journal of Electrical and Electronics), 4(1), 18–23. https://doi.org/10.33558/jrec.v4i1.565
Blankson, A. N., & Blair, C. (2016). Cognition and classroom quality as predictors of math achievement in the kindergarten year. Learning and Instruction, 41, 32–40. https://doi.org/10.1016/j.learninstruc.2015.09.004
Cahyadi, R. A. H. (2019). Pengembangan Bahan Ajar Berbasis Addie Model. Halaqa: Islamic Education Journal, 3(1), 35–42. https://doi.org/10.21070/halaqa.v3i1.2124
Davidse, N. J., de Jong, M. T., Bus, A. G., Huijbregts, S. C. J., & Swaab, H. (2011). Cognitive and environmental predictors of early literacy skills. Reading and Writing, 24(4), 395–412. https://doi.org/10.1007/s11145-010-9233-3
Fatimah, S. , H. G. , & N. A. (2019). Pengembangan Lembar Kerja Siswa Pada Pembelajaran Outdoor Berbasis STEM di Sekolah Dasar. PEDADIDAKTIKA: Jurnal Ilmiah Pendidikan Guru Sekolah Dasar, 6(1). https://ejournal.upi.edu/index.php/pedadidaktika/article/view/13144
Garrison, D. R., Anderson, T., & Archer, W. (2001). Critical thinking, cognitive presence, and computer conferencing in distance education. American Journal of Distance Education, 15(1), 7–23. https://doi.org/10.1080/08923640109527071
Hance, T. (2014). A SeQRet Treasure Hunt. Science and Children, 052(02). https://doi.org/10.2505/4/sc14_052_02_36
Kusumaningtyas, H. N., & Hakim, L. (2020). Pengembangan Buku Scientific Approach Berbasis Qr Code Berintegrasi Kahoot. Jurnal Pendidikan Ekonomi, 13(2). https://doi.org/10.17977/UM014v13i22020p84
L. Orland-Barak, D. M. (eds. ). (2017). Methodologies of Mediation in Professional Learning, Professional Learning and Development in Schools and Higher Education. Springer International Publishing, 14, 1–14. https://doi.org/10.1007/978-3-319-49906-2
Lee, J.-K., Lee, I.-S., & Kwon, Y.-J. (2011). Scan & Learn! Use of Quick Response Codes & Smartphones in a Biology Field Study. The American Biology Teacher, 73(8), 485–492. https://doi.org/10.1525/abt.2011.73.8.11
Mahoney, J., & Hall, C. (2017). Using technology to differentiate and accommodate students with disabilities. E-Learning and Digital Media, 14(5), 291–303. https://doi.org/10.1177/2042753017751517
Mousa, A. A. , & E. M. A. (2016). Employing QR Code as an Effective Educational Tool for Quick Access to Sources of Kindergarten Concepts. International Journal of Social, Behavioral, Educational, Economic, Business and Industrial Engineering, 10(7), 2162–2165. https://scholar.cu.edu.eg/?q=dr_ahmed_mousa/files/download.pdf
Mowafi, Y., & Abumuhfouz, I. (2021). An Interactive Pedagogy in Mobile Context for Augmenting Early Childhood Numeric Literacy and Quantifying Skills. Journal of Educational Computing Research, 58(8), 1541–1561. https://doi.org/10.1177/0735633120947351
Mowafi, Y., Abumuhfouz, I., & Redifer, J. (2019). A Play-Based Interactive Learning Approach for Fostering Counting and Numbers Learning Skills for Early Childhood Education Using QR Codes Mobile Technologies. International Conference on Mobile Web and Intelligent Information Systems, (pp. 16–26). https://doi.org/10.1007/978-3-030-27192-3_2
Muhammad, O. :, Harahap, S., Harahap, D., Wahyuni, S., Nasution, R., Dedes, Siregar, A., Karolina, E. (2023). Pengembangan Bahan Ajar Matematika Diskrit Berbasis Digital Qr-Code Untuk Meningkatkan Efektivitas Belajar Mahasiswa Pendidikan Matematika Institut Pendidikan Tapanuli Selatan. Mathematic Education Journal, 6(1). https://journal.ipts.ac.id/index.php/MathEdu/article/view/3863
Mujid, A. (2014). Penilaian Autentik, Proses dan Hasil Belajar. PT Remaja Rosdakarya.
Novitasari, Y. (2018). Analisis Permasalahan "Perkembangan Kognitif Anak Usia Diniâ€. PAUD Lectura: Jurnal Pendidikan Anak Usia Dini, 2(01), 82–90. https://doi.org/10.31849/paudlectura.v2i01.2007
Oh-Young, C. (2022). Utilizing Quick Response Codes to Extend Instruction in Early Childhood Contexts. Young Exceptional Children, 25(4), 195–206. https://doi.org/10.1177/10962506211006077
Pérez-SanagustÃn, M., Parra, D., Verdugo, R., GarcÃa-Galleguillos, G., & Nussbaum, M. (2016). Using QR codes to increase user engagement in museum-like spaces. Computers in Human Behavior, 60, 73–85. https://doi.org/10.1016/j.chb.2016.02.012
Purnamasari, R. (2017). Analisis lembar kerja untuk anak usia dini di taman kanak - kanak wilayah Banjarejo, Boja, Kendal. Universitas Negeri Semarang. http://lib.unnes.ac.id/30347/1/1601412074.pdf
Rahmad Putra, A. E. D. A. (2020). Rancang Bangun Aplikasi Augmented Reality Media Pembelajaran Rambu Lalu Lintas Pada Anak Usia Dini Dengan Metode Marker Based. Rekursif, 8(1), 71–80. https://ejournal.unib.ac.id/index.php/rekursif/article/view/9478
Ramadhan, S. F. , & S. W. (2014). Pengembangan Media Lembar Kerja Siswa (LKS) Edukatif untuk Siswa Kelas-B TK Negeri Pembina Prigen. Jurnal Pendidikan Seni Rupa, 2(3), 127–133. https://ejournal.unesa.ac.id/index.php/va/article/view/9901
Ransom, M., & Manning, M. (2013). Teaching Strategies: Worksheets, Worksheets, Worksheets. Childhood Education, 89(3), 188–190. https://doi.org/10.1080/00094056.2013.792707
Santrock, J. W. (2007). Perkembangan Anak. erlangga.
Schiefele, U., & Schaffner, E. (2016). Factorial and Construct Validity of a New Instrument for the Assessment of Reading Motivation. Reading Research Quarterly, 51(2), 221–237. https://doi.org/10.1002/rrq.134
Schunk, Dale. H. (2012). Learning Theories: An Educational Perspectives (6th ed.). Pearson Education Inc.
Shin, D.-H., Jung, J., & Chang, B.-H. (2012). The psychology behind QR codes: User experience perspective. Computers in Human Behavior, 28(4), 1417–1426. https://doi.org/10.1016/j.chb.2012.03.004
Smith, B. L. (2016). Qr Codes. In Adult Education, Museums and Art Galleries (pp. 243–255). SensePublishers. https://doi.org/10.1007/978-94-6300-687-3_20
Steacy, L. M., Compton, D. L., Petscher, Y., Elliott, J. D., Smith, K., Rueckl, J. G., Sawi, O., Frost, S. J., & Pugh, K. R. (2019). Development and Prediction of Context-Dependent Vowel Pronunciation in Elementary Readers. Scientific Studies of Reading, 23(1), 49–63. https://doi.org/10.1080/10888438.2018.1466303
Sugiyono. (2006). Metode Penelitian Kuantitatif Kualitatif dan R&D. Alfabeta.
Suzuki, S. N., Akimoto, Y., Hirata, K., Ishihara, M., Kameyama, R., Yamaguchi, M., & Yajima, K. (2019). Development of android version active textbook system. Procedia Computer Science, 159, 2258–2266. https://doi.org/10.1016/j.procs.2019.09.401
Syukron Al Mubarok, A. A., & Amini, A. (2019). Kemampuan Kognitif dalam Mengurutkan Angka melalui Metode Bermain Puzzle Angka. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 4(1), 77. https://doi.org/10.31004/obsesi.v4i1.221
Thepsatitporn, S., & Pichitpornchai, C. (2016). Visual event-related potential studies supporting the validity of VARK learning styles’ visual and read/write learners. Advances in Physiology Education, 40(2), 206–212. https://doi.org/10.1152/advan.00081.2015
Tiwari, S. (2016). An Introduction to QR Code Technology. 2016 International Conference on Information Technology (ICIT), 39–44. https://doi.org/10.1109/ICIT.2016.021
Utami, F., Rantina, M., & Edi, R. (2021). Pengembangan Lembar Kerja Anak Menggunakan QR Code Pada Materi Sains Anak Usia Dini. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(3), 1976–1990. https://doi.org/10.31004/obsesi.v6i3.1882
Yafi, M. F., Luqman Hakim, & Hariyati. (2022). Pengembangan Buku Teks Berbasis Pembelajaran Saintifik Pada Mata Pelajaran Akuntansi Perbankan Syariah Untuk Kelas XI Kompetensi Perbankan Syariah SMK. Jurnal Pendidikan Ekonomi Undiksha, 14(2), 222–229. https://doi.org/10.23887/jjpe.v14i2.51207